INTERACTION x PRODUCT DESIGN

CONTRIBUTION: Individual brand x product design case study based on an identification of a weak signal: the trend toward economic decentralization via Web3. I modeled the “ticketer” product in Blender, then created the interaction in Figma that you can try below!

CONTEXT: Speculative branding project at Umeå Institute of Design

TOOLS: Blender | Figma | Photoshop

ROLE: Brand x product designer.

DATE: October, 2024


This project functions as an excuse to show off how Blender 3D modeling, speculative branding, motion, and Figma interactivity can be combined into one immersive product!

Try clicking through the soft keys around the screen of this “Ticketer” device, then scroll down to see the branding process!