The Little Falls project was introduced as a part of the final year Art&Technology bachelor’s program course, Emerging Technologies. An NDA protected company asked us to help them come up with creative directions to take a camera array project. A team of four students—my close friends and I—continued working on the special project with our professor and partner company beyond the conclusion of the course until our final term. One concept that we had a lot of fun with was “Anja’s Bike.” We strapped the camera array, a generator, and laptop to the back of our professor’s pickup truck, and took turns filming and processing while I biked through the beautiful Pacific Northwest. My key contribution to this phase of the project as a whole was “Mary’s Dragon,” a three dimensional model that I placed in Mary’s hand using Unity Game Engine in post production. Using the same coordinates as the physical setup, I replicated the physical camera array using cameras in Unity, and placed a dragon model in the same digital location as Mary’s hand. That summer after graduation, I continued working independently with the professor on this project, notably on “Chad’s Poem,” a three dimensional signed poem with After Effects animated 3D subtitles for which I earned the Little Falls Award for Excellence.