Wireframing, UX and UI Projects
01 Clickable figma prototypes | 02 interactive 3d render | 03 game ui design
Clickable Wireframe Prototype | Seed Studio x Moon Gallery
CONTRIBUTION: After working with my design lead on client projects for the first portion of the internship, “Moon Gallery” was my first solo-flying project. Using a UX document as reference for the required pages, I drafted a wireframe in Figma visible below. Then, iterating on a few rounds of cross-functional feedback from the design lead and the client’s team, I polished the hi-fi prototype visible next.
Try clicking through this prototype!
CONTEXT: UX Internship with SEED, a small design studio in Amsterdam.
TOOLS: Adobe Illustrator | After Effects | Photoshop | Figma | MidJourney.
ROLE: UX designer.
DATE: March, 2023
This wireframe was designed for SEED Studio to communicate layout and interaction to a client and come to final UI together. Try clicking through this website draft!
High-Fi Prototype
The final product based on the previous wireframe and client collaboration.
PRODUCT DESIGN X INTERACTION
This speculative Ticketer device was modeled from scratch using Blender, and made interactive using Figma. Try clicking through this e-catalog using the soft keys around the screen!
UI Design | Game marketing: CLUCK escapades
This UI for an imagined hypercasual farming game was designed from scratch using Adobe Photoshop and Illustrator.