Product Design • Web Graphics • Visual Identity • Misc. Creative Tech Solutions

Product Design • Web Graphics • Visual Identity • Misc. Creative Tech Solutions •

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Misc. Creative Tech Solutions

Web Graphics

Visual Identity

Product Design


Misc. Creative Tech Solutions

Bullet Time Camera Array - Emerging Technology Beta Development

In respecting the request for anonymity of our client company developing this tech, some of the more technical details of this project will be left out Using the same technology that allowed Neo to dodge bullets in The Matrix, with a small group of four other students, we had the opportunity to brainstorm and experiment with this emerging tech under a project led by our previous professor. In other words, four art students barreling down the Oregon countryside sharing the back of our professor’s manual pickup truck with a loud generator, laptop, and unwieldy 15-camera array while I do my best not to be run over. [click the gifs for full videos]

The “Mary’s Dragon” project became my baby, and contribution to the future of the larger project. As we started to test the possibility of editing the 15 streams of footage between shooting and processing, I became excited about the idea of incorporating Augmented Reality into the system. In Unity, I built a virtual replica of the camera array hardware with the cameras, angles, and distances exactly the same as the physical device. I found an open source CGI dragon loop animation, popped it into the middle of the Unity plane against a green skybox, and asked my friend Mary to hand model in front of the camera array, hand at the same distance from the cameras as the virtual dragon was from the Unity cameras. Then, overlaying the two sets of 15 footages in After Effects, keying out the green background of the dragon, we were taken aback to find that it worked. The goal was to develop a Unity template that matches the camera array well enough to be used for any wacky AR ideas the next students can come up with! Though this template is a working starting point, I’m excited to pass it along to the next group, and see how it grows!


Web Graphics

But most importantly, is it fun?

Travel Blog Animated Graphics

As an artist with a background in cs, I’m most proud of a project when no one can tell how much technical work went into it. It’s my job to use the technical knowledge I’ve learned, apply a design perspective to it, and above all, make it fun to interact with! These motion graphics postcards are inspired by their locations, with fun animated text and bold pops of color borrowed from the photo.

 

Commercial Web Graphics

FeC New Homepage Mockup

Animated logo visualization

Additional vector content created during my internships for LifeBonder, a new Danish social media platform, and FLEXeCHARGE, an innovative EV load management software scaleup.

 

UX Design

Imagined mobile game UX exploration for King games: Cluck Escapades. All UI is original, with the exception of the background art.


Visual Identity: Statens Naturhistoriske Museum

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Logo Design

The logo was created with SNM’s iconic dome structure in mind, here is a picture behind the process. There are two versions: the self contained snm abbreviation inside the n shape, and the full title beside the empty n. The stylized n arc on its own…

The logo was created with SNM’s iconic dome structure in mind, here is a picture behind the process. There are two versions: the self contained snm abbreviation inside the n shape, and the full title beside the empty n. The stylized n arc on its own will be used as an additional decorative element.

 

Application

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As important as design is, equally important is that design in context. This is why well researched mockups that visualize the project as it will appear in the real world are applied every step of the process.

 

Color and Motifs

The Danish Natural History Museum is composed of three branches: The Geological Museum, Zoological Museum, and Botanical Gardens.

Each branch can now be identified with a distinct color and secondary accent color. The following digital tickets show examples of each branch’s distinct color scheme under the umbrella of the SNM blue and yellow.

#3598d4 Blue: The official color of SNM. | #c3d941 Green: The color of the Botanical Gardens | #ec2152 Magenta: The Geological branch. | #faa61a Orange: The Zoological branch.

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Product Design: Original Playing Cards

Play-Driven Design: Taking inspiration from midcentury style crime noir comic books, the classic party game mafia, and a traditional deck of poker cards, Queen Anne’s Ace was conceptualized and reworked out of many game nights with the goal to develop one deck of cards that would encourage infinite creative play. The result is a versatile deck that inspires endless game night possibilities with its unique illustrative style that invites our inner storytelling curiosity to shine.

Each suit is a playful murder mystery style twist on the traditional four symbols: the pen nib as the spade, drop of poison as the heart, bullet as the club, and glint of the dagger as the diamond. The reverse of the cards are a floral print sketched with a micron .005 millimeter pen, inspired by my florist mother’s suggestion for the name, a play on Queen Anne’s Lace.